Special Facilities
Acquiring Special Facilities
- Special facilities are gated by character levels 5, 9, 13, and 17 as specified by the Special Facilities Acquisition Table.
- Special facilities may be chosen only once (unless otherwise stated).
- Characters must meet all specified prerequisites.
- Special facilities come with hirelings who maintain it and execute its orders.
- Special facilities generate sufficient revenue to pay its hirelings’ salaries.
- Hirelings are loyal to their PCs.
- One special facility may be swapped out at levels 9, 13, and 17.
Table: Special Facilities Acquisition
| Level | Special Facilities |
|---|
| 5 | 2 |
| 9 | 4 |
| 13 | 5 |
| 17 | 6 |
Table: Special Facilities by Level
Special Facility Orders
- PCs issue Special Facility Orders as specified by the Special Facilities by Order Table each Bastion Turn.
- Special Facility Orders block Maintain Orders.
- If PCs do not issue any Special Facility Orders, then Bastions revert to the Maintain Order.
Table: Special Facilities by Order