Sanctum
Level 17 Bastion Facility
Prerequisite: Ability to use a Holy Symbol or Druidic Focus as a Spellcasting Focus
Space: Roomy
Hirelings: 4
Order: Empower
- A Sanctum is a place of solace and healing.
Sanctum Charm
- After spending a Long Rest in your Bastion, you gain a magical Charm (see “Supernatural Gifts” in chapter 3 of the Dungeon Master’s Guide) that lasts for one Bastion Turn or until you use it.
- The Charm allows you to cast Heal once without expending a spell slot.
- You can’t gain this Charm again while you still have it.
Empower Order in the Sanctum
- First Bastion Turn
- You inspire its hirelings to perform daily rites that benefit you or another character you name. The beneficiary doesn’t need to be in the Bastion when the rites are performed to gain their benefit.
- Each time the beneficiary finishes a Long Rest, they gain Temporary Hit Points equal to your level. This effect lasts for this full Bastion Turn.
- Second Bastion Turn
- The facility is ready to accept new orders.
Sanctum Recall
- While the Sanctum exists, you always have the Word of Recall spell prepared.
- Whenever you cast Word of Recall, you can make your Sanctum the destination of the spell instead of another place you have previously designated.
- One creature of your choice that arrives in the Sanctum via this spell gains the benefit of a Heal spell.