Greenhouse

Level 9 Bastion Facility

Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Harvest

  • A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate.

Fruit of Restoration

  • One plant in your Greenhouse has three magical fruits growing on it.
  • Any creature that eats one of these fruits gains the benefit of a Lesser Restoration spell.
  • Fruits that aren’t eaten within 24 hours of being picked lose their magic.
  • The plant replaces all picked fruits daily at dawn.
  • The plant can not be transplanted without killing it.

Harvest Order in the Greenhouse

  • When you issue the Harvest order to this facility, choose one of the following options:

1. Harvest: Healing Herbs

  • First Bastion Turn
    • You commission the facility’s hireling to create a Potion of Healing (greater) made from healing herbs, at no cost.
  • Second Bastion Turn
    • The potion is ready for pickup from your Bastion.
    • The facility is ready to accept new orders.

2. Harvest: Poison

  • First Bastion Turn
    • You choose a poison from Assassin’s Blood, Malice, Pale Tincture, or Truth Serum (see “Poison” in chapter 3 of the Dungeon Master’s Guide for each poison’s effect).
    • You commission the facility’s hireling to extract one application of the chosen poison from rare plants or fungi, at no cost.
  • Second Bastion Turn
    • The vial of poison is ready for pickup from your Bastion.
    • The facility is ready to accept new orders.