Greenhouse
Level 9 Bastion Facility
Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Harvest
- A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate.
Fruit of Restoration
- One plant in your Greenhouse has three magical fruits growing on it.
- Any creature that eats one of these fruits gains the benefit of a Lesser Restoration spell.
- Fruits that aren’t eaten within 24 hours of being picked lose their magic.
- The plant replaces all picked fruits daily at dawn.
- The plant can not be transplanted without killing it.
Harvest Order in the Greenhouse
- When you issue the Harvest order to this facility, choose one of the following options:
1. Harvest: Healing Herbs
- First Bastion Turn
- You commission the facility’s hireling to create a Potion of Healing (greater) made from healing herbs, at no cost.
- Second Bastion Turn
- The potion is ready for pickup from your Bastion.
- The facility is ready to accept new orders.
2. Harvest: Poison
- First Bastion Turn
- You choose a poison from Assassin’s Blood, Malice, Pale Tincture, or Truth Serum (see “Poison” in chapter 3 of the Dungeon Master’s Guide for each poison’s effect).
- You commission the facility’s hireling to extract one application of the chosen poison from rare plants or fungi, at no cost.
- Second Bastion Turn
- The vial of poison is ready for pickup from your Bastion.
- The facility is ready to accept new orders.